Skip to main content
Version: 5 (Next)

How-to: Use Cases

How to read these sections

  1. Working with documents: The key tasks related to programming of document-oriented logic.
  2. Registers: Working with accumulation and information ledgers.
  3. Numbering: Automatic numbering of objects.
  4. Using objects as templates: Basic principles of copying objects and populating them with data from other objects.
  5. Overriding values: Defining property values by refining them at a more concrete level of class hierarchy.
  6. Binding properties: Declaring logically related properties for a class.