How-to
How to read these sections
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Computations: The mechanism for composing computable properties.
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GUI: Development of a graphical user interface.
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Imperative logic: Development of actions, events, and constraints.
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Declarative logic: Development of constraints and aggregations, and also inheritance of custom classes.
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Searching for elements: Description of the mechanisms of calling certain system elements from other elements.
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Extensions: Extension of the functionality of declared system elements.
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Integration: Description of interactions with 3rd party systems.
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Metaprogramming: The mechanism for generating reusable code based on metacode.
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Physical model: Definition of a scheme for storing data in a relational database.
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Internationalization: Description of the naming rules for system elements in different languages.
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Use Cases: Common use cases.